Design Patterns Explained: A New Perspective on Object-Oriented Design by Alan Shalloway, James Trott

Design Patterns Explained: A New Perspective on Object-Oriented Design



Download Design Patterns Explained: A New Perspective on Object-Oriented Design




Design Patterns Explained: A New Perspective on Object-Oriented Design Alan Shalloway, James Trott ebook
Format: pdf
Publisher: Addison-Wesley Professional
Page: 357
ISBN: 0201715945, 9780201715941


When object-oriented programming (short: OOP) got very popular, many programmers tended to overuse some techniques and design patterns. One of them is called inheritance; something that's still very popular today. Podcast: Play in new window | Download (Duration: 1:54:16 — 104.6MB) Panel Sandi Metz (twitter github blog POODR) Josh Susser (twitter github blog) James Edward Gray (twitter github blog) David Brady (twitter github blog Null Object Pattern. Below are two techniques that are explained indepth to help testers catch design flaws in a product: 1. 54:40 – Object-Oriented Design, Dependency Injection, Hiding Instance Variables vs YAGNI (You Ain't Gonna Need It). As an analogy, consider that during a discussion among programmers, the words “stack” and “tree” can be used freely without explanation. Ian Bogost - videogame theory, criticism, design So, I thought I'd try to work on a simple, short, comprehensible explanation of object-oriented ontology so I don't find myself in this bind in the future. Together to create robust, flexible, maintainable designs. It is taught by the primary author of the book: Design Patterns Explained: A New Perspective on Object-Oriented Design or by someone certified by him to teach it. 2ND EDITION pdf Design Patterns Explained: A New Perspective on Object-Oriented. Book Review: Design Patterns Explained: A New Perspective on Object-Oriented Design. A very good book to get you into design patterns including why they are a good idea is: “Design Patterns Explained: A New Perspective on Object-Oriented Design”. Software For a more complete discussion of the Singleton pattern, see the chapter “Singleton” in the book Design Patterns: Elements of Reusable Object-Oriented Software by the “Gang of Four” (Addison-Wesley, 1995), or the chapter “Singleton” in the book Patterns in Java, Volume 1 by Mark Grand (John Wiley & Sons, 1998). While the developers are better at Object Oriented Programming concepts, the testers can explore the feature at a deeper level identifying corner cases, exceptional conditions or error cases and recommend designs that are flexible due to bad product design that could have been prevented if there were design reviews with testers. 01:06:25 – Chapter 9: Designing Cost-Effective Tests. Object-oriented programming was supposed to unify the perspectives of the programmer and the end user in computer code: a boon both to usability and program comprehension.

Other ebooks: